Sound issues

  • User avatar
    Rudy
    Posts: 702
    Joined: April 22nd, 2009, 3:40 pm
    Location: Slovenia
    0. Sound issues June 10th, 2009, 7:07 am
    Updated 06/17/2009

    Many people seem to have sound issues. First off, if do NOT have Vista Service Pack 2 (for Vista), then install it. It has solved the problem for many people already, particularly the problem where game characters have high voices.

    Vista 32 bit SP2: http://www.microsoft.com/downloads/details.aspx?FamilyID=a4dd31d5-f907-4406-9012-a5c3199ea2b3&DisplayLang=en
    Vista 64 bit SP2: http://www.microsoft.com/downloads/details.aspx?FamilyID=656c9d4a-55ec-4972-a0d7-b1a6fedf51a7&DisplayLang=en


    If that does not do the trick, then try changing the hardware accelaration . It has been reported that it needs to be set to around 44100 Hz to fix it, 48000 is still too high.
    In vista to find this, you right-click the speaker in lower right, select Playback Devices, find your soundcard in the list, right-click and choose properties, go to advanced tab, in the Default Format dropdown list choose 16 bit, 44100 Hz (CD Quality) or 24 bit, 44100 Hz (Studio Quality).
    In XP to find this, Click START, Settings, Control Panel, Sound and Audio Devices, Speaker Settings, Advanced, Performance, and change the hardware accelaration there.

    When you have no sound at all, then try disabling AGP in the dxdiag (start, run, dxdiag, sound tab)

    Also make sure your sound drivers are up-to-date.

    Another suggestion, by alx_mercer, which worked for everybody with xp sp3 so far, is to disable modem audio devices in the device manager.

    Removing the 00audio.rcf file, as is suggested in this thread, only works temporarily, upto chapter 3. After that the bad sound reoccurs. Also people have reported that removing the file gets them stuck, so better leave that file in place. It's there for a reason. There must be a better solution.


    Below are the suggestions of the official tech help:

    --------------------------------------------------------------------

    Make sure you have the latest video and sound card drivers from the manufacturers' websites.


    All background applications must be shutdown prior to running the game.


    Turn the hardware acceleration for your sound card to Basic.
    1) Click the Start button > Settings > Control Panel.
    2) Double-click on the Multimedia icon.
    3) Select the Audio tab.
    4) Click on the Advanced Properties button in the Playback section.
    5) Click on the Performance tab.
    6) Reduce the Hardware acceleration to Basic, the 2nd notch from the left.
    7) Click Apply and then OK 2 times. Run the game now. Don't forget to turn the acceleration back up to restore the high-end features for your sound card when using other applications.

    NOTE: For Windows XP
    1) Click the Start button > Settings > Control Panel.
    2) Double-click the Sounds and Audio Devices icon.
    3) Click the Volume tab.
    4) Under Speaker settings, click the Advanced button.
    5) Click the Performance tab.
    6) Reduce the Hardware acceleration to Basic, the 2nd notch from the left.
    7) Click Apply and then OK 2 times. Run the game now. Don't forget to turn the acceleration back up to restore the high-end features for your sound card when using other applications.

    If you are using Windows Vista please check to verify that your default sound format is not set too high:

    Start menu -> Control panel
    Double-click on Sound
    Locate your default sound device, it will have a green check
    Right-click on this device and select properties
    Select the Advanced tab
    Look at the Default Format drop down menu. If this value is set above 48000 Hz (regardless of bit rate) please change the setting to a lower setting.
    Hit ok and close the sound and control panels
    Try the game again

    ------------------------------------------------------

    If the issue still persists, then post below which Operating System exactly you have, attach a dxdiag and describe the exact sound problem.
    Hardcore Sierra games collector & curator, former Sierra and Activision forums moderator (2005-2010)
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    1. Re: Sound issues June 10th, 2009, 8:18 am
    Problem: Sound crackles under cutscenes and in-game menu and it laggs the cutscenes and the menu.

    I dont find attach button here, so i uploaded my dxdiag here -> http://tajpan.web.elte.hu/DxDiag.txt

    I'm using Vista x64. In Vista there's no way to disable audio hardware acceleration, just if you disable it in the devices, but it doesn't solve the problem.
  • User avatar
    Rudy
    Posts: 702
    Joined: April 22nd, 2009, 3:40 pm
    Location: Slovenia
    2. Re: Sound issues June 10th, 2009, 8:29 am
    Xingjian wrote:Problem: Sound crackles under cutscenes and in-game menu and it laggs the cutscenes and the menu.

    I dont find attach button here, so i uploaded my dxdiag here -> http://tajpan.web.elte.hu/DxDiag.txt

    I'm using Vista x64. In Vista there's no way to disable audio hardware acceleration, just if you disable it in the devices, but it doesn't solve the problem.


    Try updating sound drivers. Yours are more than 2 years old.
    Hardcore Sierra games collector & curator, former Sierra and Activision forums moderator (2005-2010)
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    3. Re: Sound issues June 10th, 2009, 9:55 am
    I installed a newer one. Problem is the same. I give up. I thinking about that its not a matter of the sound. Because when i'm in the main menu after i start the game, sound is good. Even under the first cutscene sound is good. And when i start playing kill the first guards and go deeper in to the city then came the carckling. But not while i play, just in the menu and under the second cutscene. If this would be a problem of sound card it would crackling through i play in the city but it not. It's just crackling under in-game menu and cutscenes, while i play it's good. What's happening in the in-game menu and under cutscenes i don't know.
  • Svancara
    Posts: 10
    Joined: June 10th, 2009, 10:12 am
    4. Re: Sound issues June 10th, 2009, 10:14 am
    Actually, I'm running XP SP3 and I have sound issues as well.
    I'm not familiar with the crackles, but the volume is exceptionally low in this game. I have to turn it up quite a bit. It sounds like an unmastered song basically =)
    especially the volumes between music & dialogue.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    5. Re: Sound issues June 10th, 2009, 10:28 am
    Welcome in the team, yeah same for me. In windows the volume is set to 100, and i have to turn the wheel on my speaker to very high to hear something. And theres the crackling under cutscenes:D. I try to play the game now with skip the cutscenes maybe it will repaired later in the game don't know.
  • lkk100
    Posts: 12
    Joined: June 10th, 2009, 10:11 am
    6. Re: Sound issues June 10th, 2009, 10:41 am
    xingjian,

    i think we have the same problem, did you notice that the problem only starts about 2 sec after the first cut scene?

    dude in biohazard suit says " i knew this guy, he is black light" <- no problem until here

    scene cut to other guy "he's ex blacklight now" <- problem starts

    if the problem starts at the same place for everyone, then it means it's probably something having to do with the programming of the game
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    7. Re: Sound issues June 10th, 2009, 11:00 am
    My problem is started when he is on the roof and talking to som other guy. I started to play game, when i play and run on the streets, so when it is not an official cutscene alex mercer's voice is normal and good and every other sound is good, when a cutscene starts the hall game slows done, cracling starts and the players talk like they are in slow motion. So the hall cutscene is a slow movie. Their voice is deeper because it slowed down. When the cutscene ends everything is back to normal alex mercers voice is back to normal.
  • User avatar
    Rudy
    Posts: 702
    Joined: April 22nd, 2009, 3:40 pm
    Location: Slovenia
    8. Re: Sound issues June 10th, 2009, 11:00 am
    New update for Vista users, concerning the sound hardware accelaration. Posted by RaidSoft:

    ------------------------------------------------

    you have to set it to 44100 Hz I believe to fix it, 48000 is still too high..

    edit: in vista to find this you right-click the speaker in lower right, select Playback Devices, find your soundcard in the list, right-click and choose properties, go to advanced tab, in the Default Format dropdown list choose 16 bit, 44100 Hz (CD Quality) or 24 bit, 44100 Hz (Studio Quality)

    This have solved the problem for everyone I know so far. Doesn't help lagging video cutscenes though I believe which is related to another problem, but shouldn't get any chipmunk sounds ingame.

    ---------------------------------------

    First post in this thread updated.
    Hardcore Sierra games collector & curator, former Sierra and Activision forums moderator (2005-2010)
  • Xerit
    Posts: 16
    Joined: May 26th, 2009, 3:05 pm
    9. Re: Sound issues June 10th, 2009, 11:00 am
    Ok I'm having an issue that I don't think has been brought up yet.

    Every 2 seconds or so of the initial cutscene the music clicks out and then clicks back in, as well when Mercer begins speaking every few seconds his voice gets all staticy and drops out then clicks back in. Regular sound effects (such as the sound of the "vine things" creeping over the Taxi) appear unaffected, as well none of the sounds in the menu or the background music there appears to be affected.

    I've updated to Service Pack 2, I've updated my drivers and (i think) I adjusted my accelration settings though I'm not the biggest hardware buff so I don't * around with my Nvidia control panel often so I'm not 100% sure I did that.

    if I could get a walkthrough on how to change hardware acceleration to be sure and/or a known fix for this I would be most appreciative. Just spent the last 2 hours installing/troubleshooting and I really wanna get to playing.

    Upon playing further into the game my problem seems to be exclusively with cutscenes and persists past the first and into the second cutscene. Need to fix this since it will completely cripple the story if I can't hear whats going on in the cutscenes.
    Last edited by Xerit on June 10th, 2009, 11:22 am, edited 2 times in total.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    10. Re: Sound issues June 10th, 2009, 11:05 am
    You cant change acceleration in Vista. Microsoft put it out from Vista. I searced the internet all day, and everywhere they said it has been put out from vista, they don't know why.


    lkk100 wrote it:

    "my theory is that it has nothing to do with the audio at all, rather the root cause seems to be abnormal cutscene playing speed, the audio problem seems to occurs only because the audio is programmed to be in sync with the motions... if your cutscene plays too fast, you hear chipmonk like fast audio, if your cutscene plays too slow, you hear deep cracking audio"

    you are * right, its not audio problem, but speed. For me its slow motion, for others its chipmunk fast. What i dont know is why sp2 repair the chipmunk fast movies for gamers, but i doesnt help the slow motion.
  • lkk100
    Posts: 12
    Joined: June 10th, 2009, 10:11 am
    11. Re: Sound issues June 10th, 2009, 11:15 am
    ok i've just played the first 10 minutes of the game over again. here is my observation hopefully will help the folks narrow in onto the problem


    starting cutscene is fine (where the vine thingy crawls on taxi)
    2nd cut scene, after consuming command in front of time square --> cracking
    3rd cuts scene (18 days earlier) fine for the first line i.e. "hey i know this guy he is black light"
    then goes to * (starting from "he's ex-black light now)

    all other sounds are fine

    personally i think whatever the problem is, the 3rd cutscene will probably be crucial
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    12. Re: Sound issues June 10th, 2009, 11:17 am
    The 3rd and the other cutscenes is slow motion for me too. There was a one cutscene that was normal speed and good for me, when he consume the officer who knows about his sister. There i hoped the sound issue repaired but no, the other cutsecenes afther that was slow motion too:S.

    What the hack is going on with cutscene speed in this game? It's just a movie, its not something big that the video card must calculate a lot with it. When i crush the city and makes the video card work a lot its smooth and good. When the video card has nothing to do just play a simple movie it slows down or fast forwarding for the chipmunk sound gamers.
  • Warad
    Posts: 1
    Joined: June 10th, 2009, 8:28 am
    13. Re: Sound issues June 10th, 2009, 11:25 am
    I too am having the same sound issues with XP, not Vista. I honestly think it's because of something in the game itself rather than any outside Operating System or Driver since I tried every suggested fix and accomplished nothing.

    I also want to voice the abnormal volume in game, I had to turn up everything, speakers, ingame volume, and the main volume control to even start hearing anything in a middle level volume but things like voices and music were still a bit too quiet for my tastes.. Whether it also has something to do with the other sound problems, or it's own separate problem, I have no idea.

    Everything else runs smooth as silk though, so I can't complain about everything.
    Last edited by Warad on June 10th, 2009, 11:28 am, edited 1 time in total.
  • lkk100
    Posts: 12
    Joined: June 10th, 2009, 10:11 am
    14. Re: Sound issues June 10th, 2009, 11:27 am
    I tried using cheat engine to speed up the game clock, it doesnt seem to have an effect at all
  • lkk100
    Posts: 12
    Joined: June 10th, 2009, 10:11 am
    15. Re: Sound issues June 10th, 2009, 11:31 am
    additional observation,

    sound cracking in pause menu,
    sound doest not crack in main menu while game starts, however, once you begin playing, quitting to main menu causes sound to crack in main menu.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    16. Re: Sound issues June 10th, 2009, 11:38 am
    Yeah and a news from me. I started the game load my seved game. And it begins with the hospital video, when they talking about blacklight. It started smooth, and after 3 seconds it slowed down. So its not just about you are in a cutscene or in the in-game menu. Its about how long you are there, when you started the game everything is good for 3 seconds:D. Then the computer realize that he must be evil with you and slows down the cutscene in-game menu and then the outside menu as well. The only thing he doesn't slow down is the playing while you destroy the city with alex.

    But why? Its not about OS, or sound card or graphics card because it appeared on XP and vista as well, and ATI an GEforce as well. What is similar in all these configs?
  • Rosco
    Posts: 1
    Joined: June 10th, 2009, 11:52 am
    17. Re: Sound issues June 10th, 2009, 11:59 am
    I have the same cutscene problems; crackling, slower talking (the pitch stays the same though)

    What I'm thinking is, could this be a codec issue?
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    18. Re: Sound issues June 10th, 2009, 12:05 pm
    Who knows? What is your suggestion? I try everything just to get this work. What is strange that first cutscene is very good. And the other is good for 3 seconds when yoi start the game so if it is codec porblem, how can the first cutscene run good?

    It will be good if the creators upload the cutscenes in AVI somewhere, so when somebody reach a cutscene he pushes alt+tab watch the cutscene in windows media player and then go back to play:D
  • Xerit
    Posts: 16
    Joined: May 26th, 2009, 3:05 pm
    19. Re: Sound issues June 10th, 2009, 12:07 pm
    Xingjian wrote:Who knows? What is your suggestion? I try everything just to get this work. What is strange that first cutscene is very good. And the other is good for 3 seconds when yoi start the game so if it is codec porblem, how can the first cutscene run good?

    It will be good if the creators upload the cutscenes in AVI somewhere, so when somebody reach a cutscene he pushes alt+tab watch the cutscene in windows media player and then go back to play:D


    Dunno about you but i didn't pay 60 bucks to watch my cutscenes on Youtube.

    Did the Radical people go home for the day or something? Trying to be nice here but would like to see a quicker response from the Tech team.
  • MajorSlack
    Posts: 17
    Joined: June 10th, 2009, 12:05 pm
    20. I can't hear a * thing! June 10th, 2009, 12:10 pm
    Same issue here with the sound. I can barely hear anything. I have to crank my speakers up to the max just to get it to a level above a whisper. If a truck rolls by outside, I can't hear a * thing. Running Windows XP SP3. Never had any sound issues with any other games and I have over two dozen games. Other than that, the game runs very smoothly aside from a teeny, eeny bit of lag.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    21. Re: Sound issues June 10th, 2009, 12:12 pm
    I dont know where they are:D. I'm suprised that the test team didn't meet with this sound or i dont know what it is issue while they were testing the game. I'm really sad that nobody can solve our problem.
  • synchaoz
    Posts: 1
    Joined: June 10th, 2009, 8:41 am
    22. Re: Sound issues June 10th, 2009, 12:25 pm
    I'm in the same boat as those who are experiencing very low in-game sound. To my knowledge I have the latest audio drivers, and setting the audio quality to 41000KHz @ 16 or 24 bit didn't help. Nor did any other setting, suggested or not.

    I'm running Windows 7 Ultimate RC7100 64bit

    The sound itself is fine, there's no crackle or distortion, it's just the volume being abnormally low, no matter what I do.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    23. Re: Sound issues June 10th, 2009, 12:27 pm
    You are lucky then. What is annoying me that i can't do anything. I've met with minimum requirements very good. I formatted my computer i reinstalled everything. THE GAME DOESNT WORK WELL. All i can do is sitting here and looking this forum.
  • Xerit
    Posts: 16
    Joined: May 26th, 2009, 3:05 pm
    24. Re: Sound issues June 10th, 2009, 12:44 pm
    Met the minimum requirements? Heh try my shoes I'm sitting here with a brand spankin new $2000+ gaming computer and this game which doesn't even begin to tax its capabilities is failing to run properly. If I didn't know PC version will serve me better in the long run I'd go demand my money back and just fire this game up on the Xbox.

    However I am starting to get really annoyed at the lack of tech support on this forum. To my knowledge no PC game release in history has gone so smooth it didn't need a large and competent tech team to monitor issues at release. Why there doesn't seem to be one behind this game being put out by a multi-billion dollar company is beyond my ability to comprehend.

    Its been well over an hour, and coming up on two hours since their last post. At the very least at this point we should have gotten an update and a "please be patient we are working on it".
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    25. Re: Sound issues June 10th, 2009, 1:00 pm
    Yeah it's strange for me too, that Rudy alone is the tech team. He tries to help, but he cannot solve 100 problems alone. I thought activision is a great company, but they doesnt have a tech team.

    OK, now the news: I uninstalled my sound driver, so there is no sound device in my game now. The cutscene still laggy, so if there would be voice it would crackling too. I say its not a sound issue. Its a cutscene issue:D. Cutscenes are lagging and played in slow motion, menus as-well.
  • JRenault
    Posts: 1
    Joined: June 10th, 2009, 1:03 pm
    26. Re: Sound issues June 10th, 2009, 1:09 pm
    I'm currently using Windows XP SP3 and I'm getting the issue where my sound is VERY quiet.

    I've tried reinstalling the game, dropping the acceleration, reinstalling DirectX, and updated my sound drivers to the latest.

    Every other game / application's sound is perfectly fine, and everything is turned up to the max. The sound is just incredibly quiet.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    27. Re: Sound issues June 10th, 2009, 2:26 pm
    I will bring back the game to the store tomorrow, I can't play it in this way. I'm very sad.
  • User avatar
    Rudy
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    28. Re: Sound issues June 10th, 2009, 4:05 pm
    Xingjian wrote:Yeah it's strange for me too, that Rudy alone is the tech team. He tries to help, but he cannot solve 100 problems alone.


    You are very correct, and i'm not even a tech guy, but a moderator. I'm drowning in new threads at this very moment. Though it's just been released and therefore normal to get a lot of new threads, this is waaaaay too much for one person to handle, so I'm calling in some additional help. Hold on a bit longer. I'm calling the infantry.
    Hardcore Sierra games collector & curator, former Sierra and Activision forums moderator (2005-2010)
  • Xerit
    Posts: 16
    Joined: May 26th, 2009, 3:05 pm
    29. Re: Sound issues June 10th, 2009, 4:20 pm
    Thankyou very much Rudy,

    Just the assurance that this is being worked on is much appreciated. I realize you're just one guy trying to do his job and my earlier frustration wasn't so much with you personally but with whoever decided it was a good idea not to have adequate tech support allocated to a tech forum during the first few days of release.

    Once again I personally appreciate all the help you're handing out, thanks very much.

    As an update to anyone else who doesn't know, I made a very angry phone call to Activision's corporate HQ and they told me to keep an eye on their support page (The link to which is located on the activision main page) as thats where the "full tech team" as they called it will be posting their fixes since they apparently don't post on these forums.

    So far theres nothing there Rudy hasn't already posted here and the guy I talked to when pushed for an estimate said "within the next 24-72 hours" which to me sounds more like a standard answer than an actual estimate.
  • wox42
    Posts: 10
    Joined: May 30th, 2009, 1:54 pm
    30. Re: Sound issues June 10th, 2009, 8:42 pm
    I had this exact problem, borked sound issues, and changing my sound from 192000Hz 24-bit to 48000Hz 16-bit sound fixed the problem completely - even in the later cutscenes it works fine. I have the Realtek HD audio drivers for Vista, and here's how to do it with them:

    Double click on the orange speaker in the taskbar (bottom right).
    Under "Speakers", click on the "Default Format" tab.
    Use the drop-down menu to select "16 Bits, 48000 Hz (DVD Quality)".
    Hit OK and play. Hope this helps.
  • Nenjin
    Posts: 38
    Joined: June 10th, 2009, 8:39 pm
    31. Re: Sound issues June 10th, 2009, 8:48 pm
    XP here, SP3, I have all the sound issues as well. I've adjusted my Hardware Acceleration and it doesn't solve the issue.

    That said, SOME of the cutscenes have actually played the full duration with no sound issues and at the proper speed. I think it was when the character was in an indoor setting. 99% of them have been teh fail though.

    Can't seem to find the attach button for my Dxdiag.
  • Vogue
    Posts: 2
    Joined: June 10th, 2009, 8:25 pm
    32. Re: Sound issues June 10th, 2009, 8:54 pm
    Vista 32-bit here. I'm having the same problem with sound crackling during cutscenes and the pause menu.

    I updated my audio drivers, but that didn't do anything. (had to rollback to my old driver because the new one was causing problems).

    After trying alot of things. I'm beginning to think this is a problem with the game itself. Any word about a fix from the tech team yet?
  • Nintendan
    Posts: 3
    Joined: June 10th, 2009, 9:24 pm
    33. Re: Sound issues June 10th, 2009, 9:36 pm
    Ok, I have tried everything recommended on this page. I'm have the Stutter during cut scenes and cut scenes only. I'm using vista and my computer is top of the line so I really don't know whats going on. I thank Rudy for all his help so far. I love the game but it's hard to get into when some much plot is screwed by the stutters.

    It also seem that the video is out of sync with the stutters. I hear the words and about 10 sec later see Alex lip them. Strange because if you think of the audio stuttering you would expect the video to play faster not slower. I'm hoping there is a quick fix, because if not I might just do side missions so I don't miss half the story.

    Once again thanks alot!
  • AllMac
    Posts: 3
    Joined: June 10th, 2009, 9:20 pm
    34. Re: Sound issues June 10th, 2009, 10:15 pm
    The only real way to fix this for everybody, including the GPU issues, is with a patch.

    Anybody knows if the makers are working on one?

    Cheers
  • Dalladubb
    Posts: 6
    Joined: June 10th, 2009, 10:42 pm
    35. Re: Sound issues June 10th, 2009, 11:28 pm
    I'm running Windows 7. I'm having the stuttering during both cutscenes and play. My drivers are the most up to date probably of any other MS OS, so that's not it I'm sure. I have an nVidia GeForce 8500 GT, RealTek HD Audio, 4GB of ram, minimum required processor.

    Figured I'd chime in with info so I can feel like I'm helping the patch.
  • Zorbatron
    Posts: 3
    Joined: June 10th, 2009, 11:48 pm
    36. Re: Sound issues June 10th, 2009, 11:57 pm
    I literally have no options here, I'd like to say about 25% of the people that purchased prototype, and will purchase prototype are and will have this issue.

    I'm running Windows XP, latest updates.

    I've updated my directx 9.0c to the latest version, updated my sound drivers, tried the suggested fixes (setting hardware acceleration to basic) and still have the issue. I've never had sound issue with a game, ever, in all the hundreds of games i've played, never had ONE problem. Which is why I'm so confused.

    I don't have the option to set my frequency or bit rate, nor should I have to. That solution is a workaround not a fix.

    Is the tech team going to do something? I'm pretty disappointed considering this game looks amazing.
  • Xingjian
    Posts: 84
    Joined: June 10th, 2009, 3:03 am
    37. Re: Sound issues June 11th, 2009, 1:03 am
    Good morning everyone. Another day arrived:). A sleeped 8 hours, so i'm very calm now. I will continue searching solutions for the slow motion cutscene problem today, but i hope a tech team will arrive too.
  • User avatar
    Dithain
    Posts: 122
    Joined: April 30th, 2009, 11:34 pm
    38. Re: Sound issues June 11th, 2009, 1:08 am
    I really hope that they release a patch for all this very soon...I've tried all the methods, Now i can't even load my game without it crashing, first no sound now i can't play my save...Cry out to devs for Patch :P.
    Image
  • Zorbatron
    Posts: 3
    Joined: June 10th, 2009, 11:48 pm
    39. Re: Sound issues June 11th, 2009, 1:50 am
    It kind of blows my mind that an issue like this would get past beta, or even alpha testing. It makes me wonder whether or not there was any actual alpha/beta testing before the game was marketed. Honestly, I've never had any real issues with installing games, other than a few outdated driver conflicts, on a rig that meets industry standard. How could this have slipped through?
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